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Machine Learning and Virtual Reality on Body Movements’ Behaviors to Classify Children with Autism Spectrum Disorder

Academic Article
Publication Date:
2020
Short description:
Alcañiz Raya, M., Marín-Morales, J., Minissi, M. E., Teruel Garcia, G., Abad, L., Chicchi Giglioli, I. A. M., Machine Learning and Virtual Reality on Body Movements’ Behaviors to Classify Children with Autism Spectrum Disorder, <>, N/A; 9 (N/A): N/A-N/A. [doi:10.3390/jcm9051260] [https://hdl.handle.net/10807/268278]
abstract:
Autism spectrum disorder (ASD) is mostly diagnosed according to behavioral symptoms in sensory, social, and motor domains. Improper motor functioning, during diagnosis, involves the qualitative evaluation of stereotyped and repetitive behaviors, while quantitative methods that classify body movements' frequencies of children with ASD are less addressed. Recent advances in neuroscience, technology, and data analysis techniques are improving the quantitative and ecological validity methods to measure specific functioning in ASD children. On one side, cutting-edge technologies, such as cameras, sensors, and virtual reality can accurately detect and classify behavioral biomarkers, as body movements in real-life simulations. On the other, machine-learning techniques are showing the potential for identifying and classifying patients' subgroups. Starting from these premises, three real-simulated imitation tasks have been implemented in a virtual reality system whose aim is to investigate if machine-learning methods on movement features and frequency could be useful in discriminating ASD children from children with typical neurodevelopment. In this experiment, 24 children with ASD and 25 children with typical neurodevelopment participated in a multimodal virtual reality experience, and changes in their body movements were tracked by a depth sensor camera during the presentation of visual, auditive, and olfactive stimuli. The main results showed that ASD children presented larger body movements than TD children, and that head, trunk, and feet represent the maximum classification with an accuracy of 82.98%. Regarding stimuli, visual condition showed the highest accuracy (89.36%), followed by the visual-auditive stimuli (74.47%), and visual-auditive-olfactory stimuli (70.21%). Finally, the head showed the most consistent performance along with the stimuli, from 80.85% in visual to 89.36% in visual-auditive-olfactory condition. The findings showed the feasibility of applying machine learning and virtual reality to identify body movements' biomarkers that could contribute to improving ASD diagnosis.
Iris type:
Articolo in rivista, Nota a sentenza
Keywords:
Machine learning; autism spectrum disorder; body movements; repetitive behaviors; virtual reality
List of contributors:
Alcañiz Raya, Mariano; Marín-Morales, Javier; Minissi, Maria Eleonora; Teruel Garcia, Gonzalo; Abad, Luis; Chicchi Giglioli, Irene Alice Margherita
Handle:
https://publicatt.unicatt.it/handle/10807/268278
Full Text:
https://publicatt.unicatt.it//retrieve/handle/10807/268278/499572/2020_Machine%20learning%20and%20virtual%20reality%20on%20body%20movements%BF%20behaviors%20to%20classify%20children%20with%20autism%20spectrum%20disorder.pdf
Published in:
JOURNAL OF CLINICAL MEDICINE
Journal
  • Research Fields

Research Fields

Concepts (3)


SH4_1 - Cognitive basis of human development and education, developmental disorders; comparative cognition - (2020)

SH4_3 - Clinical and health psychology - (2020)

Settore M-PSI/01 - PSICOLOGIA GENERALE
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